OzVMX Forum
Clubroom => General Discussion => Topic started by: TT on March 17, 2010, 09:46:33 am
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http://www.youtube.com/watch?v=KDPA06D1r_8 (http://www.youtube.com/watch?v=KDPA06D1r_8)
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It is just me or does that mill have more than a passing resemblance to Mr Squiggle?
Last helmet you would ever have to buy though…
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What an old invention and copyright.. ;) I want boots to match ;D
http://ozvmx.com/community/index.php?topic=1167.0
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Pretty much standard 5 axis stuff, you know they don't make them like they used to..................
The lengthy change in flipping it over was edited out ;D
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Pretty much standard 5 axis stuff
Standard!! :o
I've only just been dragged kicking and screaming into 80's technology. :D :D
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Standard!! :o
I've only just been dragged kicking and screaming into 80's technology. :D :D
I'm sure your still using your favorite Box Brownie camera too ;D Situation is no different to back in the old days you took your pics, developed the negs, printed pics enlarged cropped etc etc before the newly weds ot there precious memories of their big day. Nows it's off the SD card, onto the PC then cropped enlarged etc etc then onto the CD. No more or less work just different skills.
Walter ditch 'Sloppyworks' and get MasterCam goes to 2D to 3D to toolpath and G code in one click ;D
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G'day Lozza,
can you explain 5 Axis for a machining pleb like me?
is it the following ?
tool moves in X, Y & Z planes (that's 3)
bases moves X & Y planes ?
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You're dead right Lozza. We all have knowledge in different areas.
This example just proves how little I know about this sort of stuff, so I'm easily impressed. :D
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whoever programmed that 5 or 6 axis mill deserves a gold logie! or an engineering award
Brett
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Most probably done with the aid of a Laser 3D Scanner ;)
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G'day Lozza,
can you explain 5 Axis for a machining pleb like me?
is it the following ?
tool moves in X, Y & Z planes (that's 3)
bases moves X & Y planes ?
Basicaly yes Hoony then the 4th axis can be the table spinning 360deg and the milling head moving through 180 deg over the table.A friend who kindly lets me loose in his toolroom, told me at a trade show there was the latest 6 axis it had a bed that turned 360 deg, tilted 90 deg each way from horizontal, and a head that did the same with a D axis. Took 18mins to carve out a big dragon right before everyones eyes. There is also a D axis(5th), best way to explain that is if you held your arm horizontal, cocked your wrist at 90 deg and pointed your index finger downward and moved it around that's a D axis.
Programming isn't that hard there are programs that can check the G code(the commands the machine understands) other programs that can make a virtual machining run(toolpath) that you can visualy see any problems. The real trick(for me anyway) is 3D modeling and dimensioning the helmet after that it's pretty simple import/export into various programs.
Yes Stew could be done with a scanner or a digitising arm(touches the item in reference points and interpolates the curves).
Billet YZ might be able to point out my errors with this.
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Brilliant, soon they will be building bikes in the same way.
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Looks like a 7 axis machine to me, very sophisticated cad/cam software required to run that machine.
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5 AXIS (http://www.disn.co.jp/product-eng.htm) only according to Daishin, the software is not sophisiticated it is just co-ordinates and commands, any software with 3D modeling can do the same thing. The computing power combined with speed and the control over the stepper motors is the tricky bit. You wouldn't want their power bill though...................................